Last Summer I had the incredible opportunity to Intern at MacGuff in Paris to work on VERMINES ("INFESTED"). There were multiple tasks I was assigned which were extremely fun to work on. Here are a few.
- Spider Texturing and cleanup using photoscanned data from the spiders used on set.
- Layout of the general shapes of the spiderwebs that were shot on set so that animators could use as reference points
- Additional Spiderwebs generated using inhouse tools and Houdini.
- Lighting of multiple shots
I could not thank the team enough for taking me on board.
Spider Texturing and Enviroment Modeling / Texturing
Spider Texturing
Spiderweb Layout and Procedural generation using Houdini
Spiderweb Breakdown
Spiderweb Layout and Procedural generation using Houdini
Lighting Shots